February 29, 2012 at 4:29 PM

Audience Definition

Designers, ruminators, and hardware manufacturers.

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February 27, 2012 at 5:09 PM

Weeknote 7.0

Prototyping Touch Interactions with Video and Device Form

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February 20, 2012 at 12:47 PM

Weeknote 6.0

Behavior change, ambient awareness as a "here" nor "there" sense, and prototyping.

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February 11, 2012 at 5:14 PM

Weeknote 5.0

Data visualizers and creative coders take note: healthcare is ripe for disruption.

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February 6, 2012 at 12:21 AM

Weeknote 4.0

Now, after having spent some weeks thinking about biological displays, I've had several moments of apophenia, noticing how others grapple with representing the immaterial—the digital—in the material—the physical world.

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